How might we...
...... make consent more conversational
Consent isn't always a binary choice. Using the smartphone's camera and audio we can explore more nuanced consent through interpreting real physical gestures and speech.
Tale is a fun augmented reality story-telling game app which connects people to ephemeral media created by people challenging each other through videos.
In order to provide this service, Tale is powered by some of the following data:
Provide value through consent in a natural, and culturally appropriate way that mirrors the tone and values of the app. How can we engage with the user on first time use by communicating consent through conversation, physical gestures and speech?
How might we...
...... make consent more conversational
Building consent through a conversational journey. In this screen the app asks for access to the camera and allows the user to respond with voice. This could lead to more explanatory information flows if the user was respond with “I don't know” or “Why do you need access to the camera?”.
Communicating consent with physical gestures and movement, allowing consent to be more nuanced. Shrugging your shoulders or raising eyebrows could lead to flows to give the users more information, whilst nodding for yes or no would give or deny access to the app.
In keeping with the tone of the app, the consent options could also allows the user to choose how long they want the data to be kept. This is in keeping with the ephemeral stories within the app and also allows the user to respond with voice or gestures.
How might we build on Tale's ideas to: